![]() ![]() That bug is something that can't be fixed, but IIRC the current plan is to have the descriptions show the actual values in a later patch. Note though that this is only an issue for offensive skills - Crit Attack on buffs works perfectly fine. ![]() This means that the in-game description is unreliable in this case and the simulator shows the actual values. While a skill can have different Crit Rate and Crit Attack bonuses (and will display them as different in the skill description), when it comes to actually apply those bonuses, it will use the Crit Rate value for both Crit Rate and Crit Attack. I have talked to that, and it seems that there's a bug. From 63 to 64 takes about 5 to 7 hours depending on who you are pt'd with. The series original cast is set to return, with the exceptions of Norm Spencer (Cyclops) and David Hemblen (Magneto), both of whom died in 2020. one could easily level to 63 rather quickly I think as it takes about 7 hours for a full pt to level a level 60 player up to 63. For example, this one has 20% bonus Crit Rate and Crit Attack, rather than 20% Crit Rate and 40% Crit Attack: Also, don't forget to try using those cyclops or asheroths mechs. Instead, there is "Additional Crit", which gives both Crit Rate and Crit Attack. There is one issue with that however, namely Crit Attack, which has no effect at all. These stats are simply added as well, but only for the use of that skill. In addition to that, offensive skills can have additional bonus effects (displayed after the skill's damage), such as being more likely to crit or being more accurate. In general, your Arkana's stats are simply a sum of their base stats and any bonuses gained from levels, gear and buffs.
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